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00020 #ifndef STATES_H
00021 #define STATES_H
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00026 #include "general.h"
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00032 #define MAX_NUM_CHUNKS 64
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00047 typedef struct
00048 {
00049 UINT32 part1;
00050 UINT32 part2;
00051 } STATE;
00052
00057 typedef int *SEARCH_STATE;
00058
00064 typedef UINT8 PIECES_STATE[MAX_NUM_CHUNKS + 2];
00065
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00069 SEARCH_STATE bin_to_chunks(STATE *state, int num_joints);
00070
00071 void bin_to_pieces(STATE *state, int num_joints, PIECES_STATE pieces);
00072
00073 void insert_new_chunk(register STATE *state,
00074 register int index,
00075 int num_joints);
00076
00077 STATE *new_state(STATE *oldstate);
00078
00079 int ones_in_state(STATE *state, int num_joints);
00080
00081 void print_state(const char *label, STATE *state, int num_joints);
00082
00083 void set_n_ones(STATE *state, int n);
00084
00085 int compare_states(STATE *true_state, STATE *this_state, int *blob_index);
00086
00087 extern void free_state(STATE *);
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00128 #endif